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Social Software
by Joel Slayton
Testo in pdf (16
Kb)
Software need not be tied exclusively to components alone. It
would appear that software is, to some degree, shaped by the sub-cultures
of data relations from which they are composed.
"When two or more organisms interact recursively as structurally
plastic systems, ... the result is mutual ontogenic structural
coupling... For an observer, the domain of interactions specified
through such ontogenic structural coupling appears as a network
of sequences of mutually triggering interlocked conducts... The
various conducts or behaviors involved are both arbitrary and
contextual. The behaviors are arbitrary because they can have
any form as long as they operate as triggering perturbations in
the interactions; they are contextual because their participation
in the interlocked interactions of the domain is defined only
with respect to the interactions that constitute the domain. I
shall call the domain of interlocked conduits a consensual domain."
(Humberto Maturana)
It is, of course, possible to consider the ontological evolution
of software from a perspective of complex social structure. It
can be argued that any given software is a dynamic of data relations
that combine in interesting ways to emerge increasingly complex
strata of information interactions. And although these interactions
are computationally discrete, they are never completely predictive,
for algorithms operate as perturbations within the consensual
domain of software's interactions with itself and other software.
Of critical importance is the realization that each stratum must
have an independent tendency for self-organization, adaptation
and movement.
At higher magnitudes these sorts of social interactions combine
as software drift. Software drift is the continuous structural
change evidenced as software seeks to both sustain and re-define
an appropriate ontogeny. It is an ontogeny that is simultaneously
context and environment, application and human interface. Associative
rules appear to guide software drift in the form of integrative
or dissociative processes of feedback and constraint. And perhaps,
just perhaps, the social fabric of software, the ontogeny we observe,
is merely a combinatoric of these drifting strata of identity.
Three conceptual frameworks need be addressed: Scaled States,
Interiority/Exteriority and Cross-Domain Referencing.
States
"A medium is a medium is a medium." (Friedrich A. Kittler)
Software wants a social life. Software ontogeny is not fixed
rather it scales in a fluid transition from machine code to interface
as social entailments emerge from interacting sub-cultures of
data relations. Scaling occurs across three parallel trajectories:
technical, semantic and behavioral. A precise understanding of
how interactions of these trajectories result in social emergence
is elusive. In that data agencies of software are embedded, they
obviously cannot be considered in isolation. Embedded data agencies
are those processes that enclose a software in a kind of matrix
of procedures and entailments.
In terms of description, a software is any coherency of embeddedness
evident at any strata. Imposed conceptual frameworks for describing
the status of each strata serves as an ontological histogram.
Contemplation of software simply as framework for application
is both inaccurate and inappropriate. As a descriptor, notions
of application have little to do with the meaning of software
and more to do with the environmental model in which software
resides. Regardless, the scaling of data relations along parallel
trajectories emerge correspondences that complexify into operating
systems, networks, simulators and interfaces.
What is not clear is how the social behavior of data appears
operative at all levels of embedded coherency. That is, social
behavior is observable at all integrative and dissociative data
relations and in and between trajectories at all scale states
of a software. The obvious problem being that attempts of discrete
description isolate embeddedness into arbitrary and hierarchical
layers that determine an ontogeny from a particular context and
from a particular point of view. The borders are simply not that
clear. A single software can have many identities (a database
can be an interface for example). Accepting that the social character
of data is manifested in relational trajectories of the technical,
semantic and behavioral, assumes that scaled states are continuous,
smooth and non-differential. This analysis clearly offers a more
engaging description that begins to account for the ontogenic
complexity of software.
Internal and External
"Information is an expression of the difference between
being inside and outside" (Tor Norretranders)
The observation of software as a composite of internal and external
identities is obvious. But precisely how internality and externality,
which are neither statically or structurally bound, make possible
the system dynamics enabling ontogeny remains a mystery. Does
ontogeny evolve as a composite of attributes, which exist as predicates
that emerge as relations within a domain class of applications?
Is ontogeny the membrane between Interiority and Exteriority?
How does software structurally couple with other typologies of
software? As we have already seen, one possibility is that ontogeny
arises as a composite of attributes in which the difference between
being inside and outside is really a matter of the social interaction
of data.
To speak of Interiority/Exteriority is to proclaim the autonomy
of a unity. Indication of any being, object, thing or unity involves
an act of distinction which separates the indicated from its background.
The action of distinction brings forth the unity. Although humans
distinguish software through actions of distinction, software
is also brought forth through actions of distinction involving
other software. In fact, in terms of autonomy, software actions
of distinction are more complex, relying on the membronic substrate
of Interiority/Exteriority.
One thing is clear, there can be no isolated software. Isolation
is not autonomy. All dynamic systems of organization function
as they function and are where they are at each instant, because
of their internal/external trajectories. That we can refer to
software as being autopoietic indicates a continuous structural
coupling with other software. Thus the nature of software is to
seek social relations at all scaled states internally and between
all trajectories externally. We are forced to re-consider software
in lieu of all the dimensions of structural plasticity such concepts
represent. And how this plasticity accounts for the history of
structural change that emerges particular trajectories in a particular
software. We begin to realize that software is both in the environment
and of the environment simultaneously. This is a revelation. Software
is organism not tool and there is a radical difference in any
attempt to explain behavior.
At a minimum software are most certainly social enterprises of
inflection and prehension. These aphorisms ought to be like two
guiding lights that permanently remind us that software takes
place in language and that language is necessarily a social enterprise.
Cross-Domain Inferencing
"Everything is distinguished by degree, everything differs
by manner. These are the two principals of principals." (Gilles
Deleuze)
Inferencing is a social action. There are two primary types.
One is based on knowledge models and the other on analogy, or
cross-domain inferencing. Knowledge models require premises and
are at the center of expert systems research. However, inference
also results directly from analogy that is significantly less
tangible and difficult to shape as an architecture and has therefore
not received the same attention. Theoretically speaking, analogy
involves social correspondences of data and information structures
across autonomous domains. Of the two types, cross-domain infererencing
is of particular interest with regard to developing a better understanding
of how the role membranes play in the social life of software.
Between software lies a relation of contradiction. We can postulate
that the membranes between software represent a terrain of opposition
that enables autonomy. It is an opposition of distinctions that
shape the exclusionary borders of a particular software. Here
in lies the contradiction. The very border enabling distinction
also serves to enable software as a social unity. We can only
speculate about the embedded idiosyncrasies that emerge as social
behavior.
It would seem that software inferences software that inferences
software. This is not so surprising; the question is how does
it work?
For a software to be autonomous (for a software to be soft) it
must realize the contradiction of autonomy. Consider that autonomy
requires semantic indiscernability (a contradiction as relation).
Indiscernability, of course, being intrinsic to the movement and
inertia required to duplicate and reproduce. How? First, software
must know the domain class to which it is structurally coupled.
Second, a software must inference that it is a duplicate among
duplicates. In other words a software must self-reference in order
to be social. The role of the membrane is to enable both of these
functions.
Every software is the other software and every membrane's function
is to enable indiscernability.
Non-distinction by analogy is the product. Software embodies
cross- domain inferencing as part of its semantic trajectory and
therefore it's social architecture. Ontogeny is not the distinction
of movement and inertia evident in a software, but rather the
indiscernability of software social variability. A software wants
to be what other software want it to be.Difference ceases to be
intrinsic in order to become extrinsic. Furthermore, it may be
that within the mechanics of these contradictions of relation
lie the basis of how we can begin to conceive of a new generation
of technology in which meta-data, distributed networks and hybridized
data aggregation systems take on a life of their own. Literally.
Concepts of embedded systems and cross-domain inferencing are
directly related to the processes of justification and learning
involving organizational strategy. Inference theory has traditionally
been used to conceptualize how organizations and their relationships
as networks can lead to new knowledge. However, there may be great
potential in a theory of inference that better describes how membranes
enable autopoiesis in software.
Conclusion
Can software be softer? It seems apparent that dynamics of relationship
between information structures will continue to evolve as the
ecology of software becomes increasingly complex.
Computer to computer and human to computer communication, massively
distributed networks, and hybridized meta-information objects
are beginning to populate this new information ecology. Theoretical
frameworks that incorporate a social-biological perspective may
prove to be both interesting and imperative.
[Joel Slayton is founder and President of C5 Corporation. He
is an artist, writer and theoretician whose work centers on information
systems, knowledge representation and networks. He is Director
of the CADRE Laboratory for New Media at San Jose State University
and serves on the Boards of Leonardo/ISAST and GroundZero. Joel
Slayton is Chair of the Leonardo/MIT Press Book Series and Executive
Editor of SWITCH.]
http://www.c5corp.com
http://cadre.sjsu.edu
http://switch.sjsu.edu
http://mitpress.mit.edu/e-journals/Leonardo/isast/leobooks.html
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