Art and technosciences. Theoretical and thematic reflections
Pier Luigi Capucci
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This text was originally presented at the international seminar “Tecnoscienze,
Intuizione Artistica e Ambiente Artificiale”, promoted by
the City of Turin in collaboration with Ars Technica and Extramuseum
(Turin, Museum of Modern and Contemporary Art, 23-24 October 1993).
It was published in my book Arte e tecnologie. Comunicazione
estetica e tecnoscienze, Bologna, Ed. dell’Ortica, 1996.
1. Human culture and virtuality: models and representations
In human culture, from a theoretical point of view, indicating
signs, orality, visual and acoustic images, writing, printing,
all types of representation including those more complex, polysensory,
kynaesthetic and sensomotory given by virtual reality, are
all similar: physical, technical symbolic systems which have
externalised
mental models, giving a sensitive and socially shareable form
to the imaginary, and at the same time averting the physical
and material
presence of the phenomenic reality from the individual, occupying
the space of interaction between the latter and the world.
An ever-widening symbolic dimension delegated to represent,
support
and mediate
the physical relationship between man and the phenomenonical
reality. On one hand, these models have helped man to relate
to the world,
to interpret it, to get to know it, to share it, to communicate
and to modify it, to possess it knowingly, theoretically and
practically. On the other hand, they have averted this reality
of phenomenon,
keeping it at a safe distance, and bit by bit they have made
the relationship with it less and less direct, transferring
it to the
technical-symbolic dimension. With symbolic models, the human
species has reached three fundamental and closely related objectives:
protection,
knowledge, and effectiveness, using these models both as filters,
knowingly, and as prostheses. To these functions, which are
of self-preservation, we may add the consequent function of
perpetuation,
put into effect by the anthropocentric reconstruction of the
world and the modification of the individual.
All living individuals possess, produce and use models of themselves
and of their own life environment which depend on their biological
specificity and on their existential phenomenology. A model
is a bridge which connects two entities, it is the place of
intersection
between the existential dominion of a “subject” and
the phenomenonical dominion of an “object”, even if,
in spite of the fact that it allows certain faculties to be put
into effect, it is still a reduction of that totality with which
the organism compares itself with. But if every living organism
uses models, the peculiarity of the human species lies in the capacity
and ease with which it extracts and gives a physical, shareable,
social form to these models, codifying them in symbolic constructions
(technical and theoretical, material and immaterial, artefacts
and representations…), ductile and manageable, rapidly
comparable, verifiable, alterable, easily communicable, and
extensible in space
and time. To get to this point, our species had to distance
these models from the genetic matrix and from its biological
modality
of transmission to transfer them to the cultural dimension,
detaching them from itself to the point of their being almost
independent.
A common inheritance of socially shareable and implementable
theories, techniques and artefacts, no longer transmitted in
a linear, slow,
and problematic way, but rapidly and generally expandable and
transferable, usable and verifiable through symbolic systems.
In this way, man’s symbolic universe has evolved enormously.
Models, techniques, artifacts which are increasingly complex, sophisticated
and powerful, “intelligent” and self-sufficient
with which to interpret, know, and modify the existence and
the world
in an increasingly profound way. Cognitive models, more and
more effective prostheses of intervention, in a geometric progression
of virtualisation of the cultural which has multiplied their
diffusion
and capacity, in a general process of anthropisation which
now concerns the whole planet. Using these models, humanity
has greatly
widened the capacity of the perceptive and sensorial faculties
and its effectiveness, it has interrogated itself as to its
own biological and intellectual specificities, acting on them
and trying
to increase them, to reproduce them in artefacts, in machines,
humanity has even sent its signals beyond the solar system.
The symbolic and planning, technical and pragmatic dimension,
has become
so hypertrophic, complex and pre-eminent that it mediates or
even completely replaces the physical interaction with the
phenomenic
reality, distancing the physicality of the world as if it wanted
to exorcise it, widening the breach opened many hundreds of
thousands of years ago with the irruption of the symbolic,
probably starting
with the indical signs.
Hidden from symbols, far from the rigid, rugged, ungovernable
real world, bristling with dangers and difficulties, far from
its inertia
and decadence, from the inexorability of the biological processes,
from fatigue, from physical pain and from death, our species
has found refuge and at the same time an inkling of omnipotence,
of
immortality. Symbolic models and their technical derivatives
make our existence easier, they relieve fatigue, we use them
to think,
to imagine, to know, for amusement, to cure diseases, to prolong
life, to widen our capacities... They make the rapport with
the real more advantageous, in a relationship of dependence
and of
symbiosis. This helps us to understand why – besides creating
and using symbolic models, techniques, theories, artefacts which
are increasingly evolved, complex and global to delegate the rapport
with the phenomenic world, normalising it, to the point of substituting
it completely with virtual constructions – our species tends
increasingly to live “inside” these representations,
protected inside this anthropocentric “new nature”.
The fascination with representations, signs, languages of the
symbolic which man constructs for himself, which he speaks and which he
is spoken of, for better or for worse, is born here. The symbolic,
the peculiar artificial of our species, is a sort of Promised
Land which humanity tends towards and whose phenomenic existence
he
tries to bend.
Considered in its more general meaning, besides the modes and
the peculiarities, the virtual is that intermediate territory
between
being and phenomenic world, is the universe of definition
and of operation of the models, of whatever nature they may be.
The virtual
is in act where every living organism creates strategies
of
survival and of existential ergonomy. The virtual indicates
that potential
and/or effectual mechanisms are subjected to models and their
operativity.
2. Simulation and interactivity
The term “simulation” enjoys good stead, especially
in the field of representation (beyond even the mere visual and
acoustic components). Technologies like multimedia, computer image,
holography, telepresence and virtual reality, or others based on
emulation, like robotics and artificial intelligence, have moved
interesting questions tied to simulation to the foreground.
As a rule, one can say that simulation is a universal function
and, to stay within living systems, that it is a fundamental
existential strategy of organisms at all levels (biological,
genetic, cultural).
The effectiveness and, after all, the reason for the existence
of a model are tied to its operative capacity, to its functionality
in carrying out some job or function under certain conditions
and objectives. In the “structural coupling” between
two systems (like for example an organism and an environment)
for the
purpose of a constructive co-existence, a sort of dynamic compatibility,
a coevolution [1] is required: existence always implies some
sort of compatibility between interdependent processes. The models
which preside these processes must therefore be able to interpret
those
features, that information significant for the success of the
co-existence between the subject and its context. The simulation
is thus an
operative strategy behind every existential condition, we can
consider it as being that reciprocally interactive interface
which allows
the co-existence of the phenomenic entities at all levels.
Next to this general concept there is another, closely correlated
and just as general, also particularly actuate now thanks to
technological representations: interactivity. Interactivity,
as a reciprocal
influence between two entities, is a function present at all
levels, macrophysical and microphysical, biological and non-biological,
symbolic, social, environmental. The existence in itself always
implies a systemic interconnection, the exposure of levels of
interactivity,
existing cannot leave out interacting. The discernible universe,
what we consider as existing (but even our only imagined universes,
just for the reason that they are imaginable), is just a boundless
system supported by and pervaded with interactivity. We may say
that interactivity precedes simulation, that it is the prime
cause. In its generality, implying the presence of reciprocally
shared
channels through which “information” is biunivocally
exchanged, interactivity serves to objectify phenomenic existence
and systemic interconnection.
Interactivity and simulation pervade with phenomenic existence,
they are thus behind all those phenomena and organised behaviours
present at various levels in living entities, from the elementary
to the most complex. Immanences which, by the way, put the specious
matter of exquisitely anthropocentric dichotomy between “natural” and “artificial” at
risk.
3. Questions regarding the artificial
It may be time to rethink the concept of the artificial in a
wider manner, not limited to the anthropocentric. This concept
is so
often applied and considered negatively (especially with the
latest technologies). The artificial is generally defined as
that group of techniques, theories and artifacts created by man
in interaction with his environment so as to obtain a better
existential ergonomy [2]. In any case, each system tends to better
its existential ergonomy, which could also be called “quality
of life” (likewise a body which is submitted to the force
of gravity settles in the most energetically favourable place,
to the molecules of a gas which tend to be uniformly distributed
in an empty space, to an electron which occupies the most suitable
energy level in the energetic economy of the atom...). This capacity
is obviously far more articulated in those systems which we define
as “living”.
If by “artificial” we mean a construction, of any type
whatsoever, created in a certain way for a certain objective (as
its etymon suggests), then the “artificial” is a prerogative
of every living species (and we might even risk an even wider generalisation,
considering complex dynamic systems or other entities outside biology).
The artificial is the trace, the sign, the result of interaction
between every living thing and the world which surrounds it. “Natural” and “artificial “ are
thus not opposites and indomitable concepts, they are not oppositions
but are instead complementarities: artificial is based on the transformation
of natural and natural bases its operative capacity, the success
of its effectuality on artificial. The artificial is a type of
evolution of the natural and at the same time a witness – a
memory – of the vitality of this evolution. The artificial
indicates the assumption and the arrangement of the existing phenomenic
by the organism within the grills of its biological matrix and
according to its individual cultural experience. Every species,
in its relationship with the surrounding environment, generates
the artificial: the artificial is only the result of the interaction
of a culture and its past, on its evolutory path, with the existing;
the sign of pulses to survival, the indication of the efforts of
existential ergonomics. And, next to the more general hierarchy
of species, each single organism, with its own personal background,
contributes in articulating this artificial. The mechanisms of
actuating the artificial in their great variety, correspond to
general pulses which are found in the existence of all living organisms.
The dimension of the artificial is pertinent to all living species
because the reasons which form the basis of this dimension are
the same: to cut out an individual ability to survive, an individual
existential dimension, within the environment and to tend to improve
it.
4. Creativity, intelligence, artificial life
Under this perspective, concepts such as those of “artificial
life”, of “intelligence”, of “creativity”,
assume new dimensions. Creativity is no longer something typically
human, but it has a more general biological foundation. It is
a mechanism for surmounting the obstacles which oppose the realisation
of being. A few years ago, products from technological resources
were considered as a dis-humanisation (as if the concept of being
human – of body and mind – were underivable, golden
and unchangeable, whereas it is a cultural concept, subject to
changes which may even be physiological). As a matter of fact,
until a few years ago, in technological and communication processes
the involved information concerned only limited sensoriality
of the body, almost exclusively the senses of sight and hearing.
Today
instead we are witnessing a development, in particular in the
framework of representation, which shows the body’s revenge,
the recovery of previously neglected cognitive dimensions, such
as polysensory,
kinaesthetic, sensomotory. Even if only at a symbolic level,
the body in its psychophysical and sensory indivisibility is
central,
is obviously the fulcrum, the motive behind technological artefacts,
they suit it almost like a second skin. This should not be surprising
since it corresponds to the normal order of existential strategies,
of resolving needs: the artifacts can only be created on the
basis of human, and therefore physical, cognitive, needs... The
body
is translated into symbols which concern the entire sphere of
expression, the symbolic cognitive dimension also takes possession
of the polysensorial,
kinaesthetic and sensomotory cognitive capacities, which are
not rational, not exclusive, far more antique, powerful and developed
than reasoning, largely shared by human beings, instinctive and
intuitive [3], and which for this reason have previously been
considered
simple and secondary, and which are properties of all living organisms.
New technologies constitute cognitive resources of great scope,
with extraordinary cultural aspects. But we can catch a glimpse
of a further horizon, beyond the anthropical, more general. Today
with technology it is possible to operate on the basis of life,
on its simulation, manipulation or recreation. Genetics, biotechnology,
research and creation of life forms which are not based on carbon
biology [4], are able to perpetuate, or, according to new hereditary
modalities, even surpass human culture, the real essence,
definitive of our species, beyond the limitations imposed by
the genetic
foundation. The interpretation of intelligence as an anthropic
matter is dissolved
in the end, absorbed in a continuum of imperceptible
and pulsing operatives, in an inextricable coacervation of activities
apparently
without purpose which, through strategies of virtuality, relentlessly
pursue the implementation of existence and, after all, immortality.
Intelligence as an anthropic peculiarity is an oleographic image.
As with all other living beings, “life “pervades
man and man pervades his artefacts with “life”. The
existing generates the existing according to those same fundamental
pulses,
shaped to the continuous texture of the conditions of possibility.
Above all, definitive living entities, true “natural”,
are the general laws which found universes, which hold together
atoms and planets, which explain electromagnetic phenomena, biology,
life pulses, which preside cognition, conscience... The true “beauty” of
nature lies not in its contemplative appearance, or in its material
substance, but in its operativity.
5. Art as a metaphor
Looking at the history of man’s forms of expression means
tracing the course, and problems, of his symbolic thought, his
objectives. Scientific and artistic experiments are two faces
of creativity of human culture, the first – which comes under
natural sciences – with the purpose of studying the phenomenic
world and its principles, the second – under human sciences – with
the purpose of investigating the relationship with the phenomenic
world. Pure scientific research, like artistic research, aspires
to absolute symbolic-cognitive models, and should be theoretically
free, unrestrained by interests outside those proper belonging
to research. Art, as creative-heuristic symbolic processuality,
has, with its instruments, always operated with mimesis, with
simulation (like all other human activities, including scientific
activity,
since each model, each representation is a simulation), based
both on the mimesis of phenomenic appearance and on the modality
of
accomplishment and on the founding mechanisms of such an appearance.
The latest technological resources in information systems, in
telematics, in robotics, in artificial intelligence, in genetic
engineering,
in biotechnology, in artificial life, generate instruments which
allow us to go even further beyond this double-simulation, to
the point of generating not only a “new nature” and
even a sort of new humanity based on our culture and at the same
time
far from it [5], but even a new “art”.
Why produce art with computer instruments, lasers, virtual reality,
and telepresence, and not with instruments of artificial life,
biotechnology, genetic engineering? Obviously we are walking
into an area mined with cultural ethical, moral religious taboos.
It
should be mentioned that, in spite of the fact that their number
is increasing, artists show a certain reluctance in using these
instruments, in facing these matters. In any case, the importance
of this matter today can be shown and proven by the fact that
in recent years the most important international technological
art
shows have had these concerns as important, if not principle,
themes. Both art and science question, as always, what “life” is,
even beyond its carbon-based forms, through disciplines and instruments
such as robotics, genetic engineering and artificial life [6].
The hardware approach, focused on the centrality of the matter,
historically antecedent, is less promising today than the software
approach, which instead focuses on processes, properties, thanks
also to computers. In other words, life is not located in the
matter, but instead the mechanisms and processes determine the
discriminator
between life and other phenomena, as demonstrated by artificial
life – which studies the absolute rules of life independently
by the material constitution of the matter –, by genetics.
New technologies, especially information technologies, have transferred
life from substance, from matter, from hardware, to the code,
the language, the processes, the software. The modern art which
uses
these languages, the more illuminated, works in this very direction.
The congenital pulse of representing and reconstructing life,
from the disfida between Zeusi and Parrasio to Pygmalion, from
Michelangelo
to the Golem, from Cagliostro to robots, up to genetics and artificial
life, is but a chapter of that path towards the perpetuation
carried out by Nature. The destiny of man, as of every living
thing, of
the existing, is to create, somehow starting from itself, according
to its own rules and possibilities, entities which are capable
of emulating it, and surpass it. Behind the dream which we humans
call “immortality” lies the unstoppable pulse of
existence, of achievement, of improvement, of elimination of
suffering. As
is now happening, the new technological instruments of artistic
research finally result in an “art” (if we still
want to use this term) profoundly different from that – mostly
cold, closed, myopic, obtuse, schematic and pretextual, solipsistic,
founded on appearance, repetitivity and without life, force,
ideals, emotions, “mechanical and without spirituality” to
quote Webel [7] – celebrated by contemporaneity, which
today is in the limelight.
Quotes
1) The work of Humberto Maturana and Francisco
Varela. In particular L’albero della conoscenza,
Milan, Garzanti, 1987. [back]
2) Herbert Simon, Le scienze dell’artificiale,
Bologna, Il Mulino, 1988. In an aesthetic sphere, and considering
the limitations
highlighted, see Gillo Dorfles, Artificio e natura,
Torino, Einaudi, 1968. [back]
3) On the use of this cognitive ability, in particular
in virtual reality, see Richard L. Holloway, “Art-Related
Virtual Reality Applications at the University of North Carolina
at Chapel
Hill”,
in Wim van der Plas (by), SISEA Proceedings, Groningen,
SISEA, 1990; Howard Rheingold, Virtual Reality, New
York, Touchstone Books, 1992; Pier Luigi Capucci, Realtà del
virtuale, Bologna,
Clueb, 1993. [back]
4) On artificial life see Charles G. Langton
(by), Artificial
Life, Reading, Addison-Wesley, 1989; C.G. Langton, J.D.
Farmer, S. Rasmussen (by), Artificial Life II, Reading,
Addison-Wesley, 1992. Also Sistemi Intelligenti,
n. 2, August 1992. [back]
5) Hans Moravec, Mind Children, Harvard University Press,
1988. Also Pier Luigi Capucci (by), Il corpo tecnologico,
Bologna, Baskerville, 1994. [back]
6) Karl Gerbel, Peter Weibel (by), Genetische Kunst-Künstlichen
Leben, Linz, PVS Verleger, 1993. [back]
7) Peter Weibel, “Virtuelle Welten: Des
Kaisers neue Körper”,
in G. Hattinger, M. Russell, C. Schöpf, P. Weibel (by), Virtuelle
Welten, Linz, Veritas-Verlag, 1990, vol. 2, p. 37. [back]
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