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Gesamtkunstwerk
Nicholas Primich
My argument is that the barrier that once stood between fine art
conceptual thought and design conceptual thinking is being broken
down as a result of globalisation. [...] I intend to study this by
comparing the conceptual thoughts and theories of an internationally
recognised fine art master (Joseph Beuys) with the work of a modern
day multimedia designer, artist, hacker, performer and genius (Hans
Bernhard). [...] Realistically designers are fundamentally different
to artists in some ways, for example: designers and architects
are
normally more constructive and/or goal orientated with what they
do, often demanding or needing feedback and some response to work
that they have completed, as they do have responsibilities as designers
to sell or make immediate contact/impact. Whereas an artist, is
more concerned with the message that they leave from themselves
within their artwork, and not necessarily with what they get out
of it. |
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Aesthetic Biology, Biological Art
Eugene Thacker
Reading over Jeremy Rifkin's article "Dazzled by the Science," one
is struck by a paradox. On the one hand there is the litany of
controversial examples pertaining to biotechnology and art. [...]
There's a position, [...] and it's very clear: biotech is bad.
Or, if we were to be more generous, we would say that Rifkin's
position is that biotech is an infringement upon nature, and as
such is morally reprehensible, not least because it is driven by
economic imperatives. But this, to my mind, verges on being reactionary.
Why does it matter? It matters because Rifkin's article is exemplary
of the level of the current public discourse surrounding biotech.
This so-called public discourse mostly consists of poll-like perspectives
on hot topics such as cloning, GM foods, and stem cells. Are you
for or against human cloning? You can vote now on a corporate-owned
news media website near you. |
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Reseau/Resonance - Connective processes
and artistic practice
Andreas Broeckmann
Most internet art projects use the net solely as a telematic and
tele-communicative transmission medium that connects computers
and servers through which artists, performers and users exchange
data, communicate and collaboratively create files and events.
At the same time, some artists are exploring the electronic networks
as specific socio-technical structures with specific forms of social
and machinic agency related to them, in which people and machines
interact in ways unique to this environment. Recent projects [...]
use the net as a performative space of social and aesthetic resonance
in which notions of subjectivity, action
and production are being articulated and re-assessed. This text
discusses the notion of "resonance" in order to think through these
approaches to network-based art practices. |
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Defining
Multimedia
Ken Jordan
One reason that digital media have resisted definition to date
is that they cannot be adequately described by their materials.
Bits of data are elusive things. Because those bits of data are
being recombined in media objects through an endless variety of
devices, using a constantly expanding range of interfaces, it
is a challenge to describe this emerging medium as you would describe
traditional forms, such as theater or music. Theater is something
that happens on a stage in front of an audience. Music is the
organized shaping of sound for esthetic purposes. But new media
can come at you through the Web, CD-ROMs, kiosks, CAVE's or other
virtual environments, among a seemingly endless string of delivery
systems. New interfaces are perpetually in development; many more
devices are yet to come.
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The
Poetics of Augmented Space: Learning from Prada
Lev Manovich
Having stepped outside the picture frame into the white cube
walls, floor, and the whole space, artists and curators should
feel at home taking yet another step: treating this space as layers
of data. This does not mean that the physical space becomes irrelevant;
on the contrary, [...] it is at the interaction of the physical
space and the data that some of the most amazing art of our time
is being created. Augmented space also represents an important
challenge and an opportunity for contemporary architecture. As
the examples discussed in this essay demonstrate, while many architects
and interior designers have actively embraced electronic media,
they typically think of it in limited way: as a screen, i.e. as
something which is attached to the "real" stuff of architecture:
surfaces defining volumes.
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